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Guide to POGACSing

This is a guide on how you can go about helping us to get games released.

Targeting

Picking a target is a very important part of getting a game released. There are some considerations you should take first.

You will need to contact the developer first & not the publisher, make sure you know who the developer is, because the name that sounds more familiar is more likely to be the publisher. Take these games for instance

  • Worms on PC/Amiga - developed by Team17, published by Ocean

  • Tomb Raider on everything - developed by Core Design, published by Edios Interactive

  • James Pond 2 Robocod on everything - developed by Millennium Interactive, published by U.S. Gold.

You see, you've got to check carefully, as contacting the publishers first is probably not a good idea, unless you go through the developer first. To find out the developer from the publisher look for text that says something like published by, distributed by, etc.

After determining who you should contact you next need to ask yourself some logical questions about the game you want to pursue.

  • Is this game still available first hand in the shops? Make sure it's not available as either a standalone game or part of a compilation.

  • Is the platform the game was released on, now obsolete?

  • How recent is the game, a mid-80s Spectrum game is a lot easier to get released that a hit SNES game that came out 2 years ago.

  • How big is the developer company, companies like Nintendo & Sega are huge and very unwilling to participate in something like POGACS. So don't expect to see them gladly agree to release Mario & Sonic to us, or at least not till we already a reasonable backing of games. You'd be best of targeting smaller developers & nearly extincted developers if you can find them. Companies that are going to or have gone under, will probably agree if you can trace them.